1 .@r
2 =
3 getrefine();
4 bonus
5 bSpl,3+.@r;
6 bonus2
7 bSubRace,RC_Player_Doram,13;
8 bonus2
9 bSubRace,RC_Player_Human,13;
10 bonus2
11 bSubClass,Class_Boss,20;
12 bonus2
13 bSubClass,Class_Normal,20;
14 bonus
15 bMatkRate,40;
16 if
17 (.@r
18 =10)
19 {
20 bonus
21 bDelayrate,-20;
22 bonus2
23 bIgnoreMdefRaceRate,RC_All,50;
24 }
25 /*Todo:
26 SkillAtk
27 SOA_TALISMAN_OF_BLUE_DRAGON,
28 SOA_TALISMAN_OF_WHITE_TIGER,
29 SOA_TALISMAN_OF_RED_PHOENIX,
30 SOA_TALISMAN_OF_BLACK_TORTOISE,
31 SOA_TALISMAN_OF_FOUR_BEARING_GOD,
32 SOA_CIRCLE_OF_DIRECTIONS_AND_ELEMENTALS
33 1%
34 Per
35 10
36 BaseLevel
37 (Skill
38 Not
39 List
40 in
41 DB)*/ |