Item Use Script |
1 .@g
2 =
3 getenchantgrade();
4 .@r
5 =
6 getrefine();
7 bonus
8 bMatk,10*(.@r/2);
9 bonus
10 bBaseAtk,10*(.@r/2);
11 bonus2
12 bSkillAtk,"ABC_FROM_THE_ABYSS_ATK",4*(.@r/3);
13 bonus2
14 bSkillAtk,"ABC_DEFT_STAB",4*(.@r/3);
15 if
16 (.@r
17 =7)
18 {
19 bonus
20 bAspdRate,15;
21 if
22 (.@r
23 =9)
24 {
25 bonus
26 bShortAtkRate,10;
27 bonus2
28 bMagicAtkEle,Ele_All,10;
29 if
30 (.@r
31 =11)
32 {
33 bonus
34 bFixedCast,-300;
35 bonus
36 bMatkRate,5;
37 bonus
38 bAtkRate,5;
39 }
40 }
41 }
42 if
43 (.@g
44 =ENCHANTGRADE_D)
45 {
46 bonus
47 bPAtk,3;
48 bonus
49 bSMatk,3;
50 bonus
51 bPow,5;
52 bonus
53 bSpl,5;
54 bonus
55 bCon,5;
56 if
57 (.@g
58 =ENCHANTGRADE_C)
59 {
60 bonus
61 bShortAtkRate,10;
62 bonus2
63 bMagicAtkEle,Ele_All,10;
64 if
65 (.@g
66 =ENCHANTGRADE_B)
67 {
68 bonus
69 bFixedCast,-200;
70 bonus
71 bMatkRate,5;
72 bonus
73 bAtkRate,5;
74 if
75 (.@g
76 =ENCHANTGRADE_A)
77 {
78 bonus
79 bShortAtkRate,15;
80 bonus2
81 bMagicAtkEle,Ele_All,15;
82 bonus
83 bPAtk,5;
84 bonus
85 bSMatk,5;
86 }
87 }
88 }
89 } |