Item Use Script |
1 .@r
2 =
3 getrefine();
4 bonus
5 bPow,3+.@r;
6 bonus2
7 bSubRace,RC_Player_Human,13;
8 bonus2
9 bSubRace,RC_Player_Doram,13;
10 bonus2
11 bSubClass,Class_Normal,20;
12 bonus2
13 bSubClass,Class_Boss,20;
14 bonus
15 bAtkRate,40;
16 bonus2
17 bSkillAtk,"BO_ACIDIFIED_ZONE_GROUND",BaseLevel/10;
18 bonus2
19 bSkillAtk,"BO_ACIDIFIED_ZONE_WATER",BaseLevel/10;
20 bonus2
21 bSkillAtk,"BO_ACIDIFIED_ZONE_FIRE",BaseLevel/10;
22 bonus2
23 bSkillAtk,"BO_ACIDIFIED_ZONE_WIND",BaseLevel/10; |