Item Use Script |
1 .@r
2 =
3 getrefine();
4 bonus
5 bDelayrate,-10;
6 bonus2
7 bSkillAtk,"RA_ARROWSTORM",15;
8 if
9 (getskilllv("RA_AIMEDBOLT")
10 =10)
11 {
12 bonus2
13 bSubClass,Class_Boss,20;
14 bonus
15 bDelayrate,-15;
16 }
17 if
18 (getskilllv("RA_WUGRIDER")
19 =3)
20 bonus
21 bDelayrate,-20;
22 if
23 (getskilllv("RA_RANGERMAIN")
24 =10)
25 bonus2
26 bAddEle,Ele_All,25;
27 if
28 (getskilllv("RA_CAMOUFLAGE")
29 =5)
30 bonus2
31 bSkillCooldown,"RA_ARROWSTORM",200;
32 bonus
33 bDex,3*.@r;
34 if
35 (.@r
36 =7)
37 bonus2
38 bSkillAtk,"RA_ARROWSTORM",20;
39 if
40 (.@r
41 =9)
42 bonus2
43 bSkillCooldown,"RA_UNLIMIT",-150000; |