Item Use Script |
1 .@r
2 =
3 getrefine();
4 bonus
5 bMdef,10;
6 bonus
7 bMaxHPrate,10;
8 bonus2
9 bAddClass,Class_Boss,25;
10 bonus
11 bPerfectHitAddRate,3*.@r;
12 if
13 (getskilllv("SJ_LIGHTOFMOON")
14 ==
15 5)
16 {
17 if
18 (getskilllv("SJ_NEWMOONKICK")
19 ==
20 7)
21 autobonus
22 "{
23 bonus
24 bSpeedRate,25;
25 }",100,30000,BF_WEAPON;
26 if
27 (getskilllv("SJ_LUNARSTANCE")
28 ==
29 3)
30 bonus
31 bFlee,50;
32 if
33 (getskilllv("SJ_FULLMOONKICK")
34 ==
35 10)
36 bonus2
37 bHPDrainRate,1000,2;
38 }
39 if(.@r
40 =7)
41 {
42 bonus2
43 bSkillAtk,"SJ_NEWMOONKICK",15;
44 bonus2
45 bSkillAtk,"SJ_FULLMOONKICK",15;
46 }
47 if(.@r
48 =9)
49 {
50 bonus2
51 bSkillAtk,"SJ_NEWMOONKICK",35;
52 bonus2
53 bSkillAtk,"SJ_FULLMOONKICK",35;
54 } |