Item Use Script |
1 .@r
2 =
3 getrefine();
4 bonus
5 bMdef,10;
6 bonus
7 bDelayrate,-10;
8 bonus2
9 bSkillAtk,"RK_DRAGONBREATH",30;
10 bonus2
11 bSkillAtk,"RK_DRAGONBREATH_WATER",30;
12 bonus2
13 bSkillAtk,"RK_STORMBLAST",(.@r
14 =8?70:(.@r
15 =6?50:30));
16 bonus2
17 bFixedCastrate,"RK_REFRESH",-100;
18 bonus2
19 bSubEle,Ele_Fire,3*.@r;
20 bonus2
21 bSubEle,Ele_Water,3*.@r;
22 autobonus3
23 "{
24 bonus
25 bAtkRate,-50;
26 bonus
27 bMatkRate,-50;
28 bonus3
29 bAutoSpellWhenHit,\"RK_MILLENNIUMSHIELD\",1,10;
30 }",1000,60000,"RK_MILLENNIUMSHIELD";
31 autobonus3
32 "{
33 percentheal
34 100,100;
35 sc_end
36 UNLUCKY;
37 sc_end
38 IGNORANCE;
39 sc_end
40 WEAKNESS;
41 sc_end
42 ENERVATION;
43 sc_end
44 LAZINESS;
45 }",1000,1000,"RK_REFRESH";
46 autobonus3
47 "{
48 bonus
49 bNoKnockback;
50 }",1000,30000,"RK_CRUSHSTRIKE";
51 autobonus3
52 "{
53 bonus2
54 bHPRegenRate,500,10000;
55 }",1000,300000,"RK_VITALITYACTIVATION";
56 autobonus3
57 "{
58 bonus
59 bBaseAtk,10;
60 bonus
61 bAspdRate,10;
62 }",1000,300000,"RK_FIGHTINGSPIRIT";
63 autobonus3
64 "{
65 bonus2
66 bSPRegenRate,40,10000;
67 }",1000,300000,"RK_ABUNDANCE";
68 autobonus3
69 "{
70 bonus
71 bStr,30;
72 bonus
73 bInt,-30;
74 }",1000,300000,"RK_GIANTGROWTH";
75 autobonus3
76 "{
77 bonus
78 bShortWeaponDamageReturn,10;
79 heal
80 -1000,0;
81 }",1000,300000,"RK_STONEHARDSKIN";
82 if
83 ((getskilllv("RK_DRAGONBREATH")
84 ==
85 10)
86 &&
87 (getskilllv("RK_DRAGONBREATH_WATER")
88 ==
89 10))
90 {
91 bonus
92 bLongAtkRate,50;
93 bonus2
94 bSkillFixedCast,"RK_DRAGONBREATH",-200;
95 bonus2
96 bSkillFixedCast,"RK_DRAGONBREATH_WATER",-200;
97 }
98 if
99 (getskilllv("RK_DRAGONTRAINING")
100 ==
101 5)
102 {
103 bonus
104 bMaxHPrate,25;
105 bonus
106 bMaxSPrate,25;
107 bonus
108 bDelayrate,-20;
109 }
110 if
111 (getskilllv("RK_DRAGONHOWLING")
112 ==
113 5)
114 {
115 bonus2
116 bSubClass,Class_Normal,20;
117 bonus2
118 bSubClass,Class_Boss,20;
119 }
120 if
121 (.@r
122 =6)
123 autobonus3
124 "{
125 bonus3
126 bAutoSpellWhenHit,\"RK_MILLENNIUMSHIELD\",1,20;
127 }",1000,60000,"RK_MILLENNIUMSHIELD";
128 if
129 (.@r
130 =7)
131 {
132 bonus2
133 bSkillAtk,"RK_DRAGONBREATH",50;
134 bonus2
135 bSkillAtk,"RK_DRAGONBREATH_WATER",50;
136 }
137 if(.@r
138 =8)
139 autobonus3
140 "{
141 bonus3
142 bAutoSpellWhenHit,\"RK_MILLENNIUMSHIELD\",1,30;
143 }",1000,60000,"RK_MILLENNIUMSHIELD";
144 if
145 (.@r
146 =9)
147 {
148 bonus2
149 bSkillAtk,"RK_DRAGONBREATH",70;
150 bonus2
151 bSkillAtk,"RK_DRAGONBREATH_WATER",70;
152 } |