Item Use Script |
1 .@r
2 =
3 getrefine();
4 bonus
5 bBaseAtk,10*.@r;
6 bonus
7 bMatk,10*.@r;
8 bonus
9 bMaxHP,1000*.@r;
10 bonus2
11 bIgnoreDefClassRate,Class_Normal,5*(.@r/3);
12 bonus2
13 bIgnoreMdefClassRate,Class_Normal,5*(.@r/3);
14 if
15 (.@r
16 =7)
17 {
18 bonus2
19 bAddRace,RC_All,7;
20 bonus2
21 bMagicAddRace,RC_All,7;
22 }
23 if
24 (.@r
25 =9)
26 {
27 bonus2
28 bMagicAtkEle,Ele_Fire,40;
29 bonus2
30 bMagicAtkEle,Ele_Dark,40;
31 }
32 if
33 (.@r
34 =11)
35 {
36 bonus5
37 bAutoSpell,"RK_STORMBLAST",1,20,BF_SHORT,1;
38 bonus2
39 bSkillCooldown,"WZ_VERMILION",-4000;
40 bonus2
41 bSkillCooldown,"WZ_STORMGUST",-5000;
42 }
43 if
44 (.@r
45 =12)
46 {
47 skill
48 "WL_RECOGNIZEDSPELL",1;
49 skill
50 "BS_MAXIMIZE",3;
51 bonus
52 bDelayrate,-20;
53 } |