Item Use Script |
1 .@r
2 =
3 getrefine();
4 bonus
5 bBaseAtk,7*.@r;
6 bonus
7 bMatk,7*.@r;
8 bonus
9 bLongAtkRate,3*(.@r/3);
10 bonus
11 bMatkRate,3*(.@r/3);
12 if
13 (.@r
14 =7)
15 {
16 bonus2
17 bAddRace,RC_All,7;
18 bonus2
19 bMagicAddRace,RC_All,7;
20 }
21 if
22 (.@r
23 =9)
24 {
25 bonus2
26 bSkillCooldown,"SU_LUNATICCARROTBEAT",-500;
27 bonus2
28 bSkillCooldown,"SU_NYANGGRASS",-30000;
29 if
30 (getskilllv("SU_SPIRITOFSEA")
31 ==
32 1)
33 {
34 bonus5
35 bAutoSpell,"SU_LUNATICCARROTBEAT",5,10,BF_SHORT|BF_LONG,1;
36 bonus5
37 bAutoSpell,"SU_CN_METEOR",5,10,BF_SHORT|BF_LONG,1;
38 }
39 }
40 if
41 (.@r
42 =11)
43 bonus
44 bDelayrate,-10;
45 if
46 (.@r
47 =12)
48 {
49 if
50 (getskilllv("SU_SPIRITOFSEA")
51 ==
52 1)
53 skill
54 "CR_REFLECTSHIELD",5;
55 } |