Item Use Script |
1 .@r
2 =
3 getrefine();
4 if
5 (eaclass()&EAJL_THIRD
6 &&
7 BaseJob
8 ==
9 Job_Kagerou)
10 {
11 bonus
12 bBaseAtk,10*.@r;
13 bonus
14 bDelayrate,-2*(.@r/3);
15 bonus
16 bLongAtkRate,3*(.@r/3);
17 if
18 (.@r
19 =7)
20 bonus2
21 bAddRace,RC_All,7;
22 if
23 (.@r
24 =9)
25 bonus2
26 bSkillAtk,"KO_HUUMARANKA",20;
27 if
28 (.@r
29 =11)
30 bonus2
31 bSkillCooldown,"KO_HUUMARANKA",-500;
32 }
33 if
34 (eaclass()&EAJL_THIRD
35 &&
36 BaseJob
37 ==
38 Job_Oboro)
39 {
40 bonus
41 bMatk,10*.@r;
42 bonus
43 bVariableCastrate,-5*(.@r/3);
44 bonus
45 bMatkRate,3*(.@r/3);
46 if
47 (.@r
48 =7)
49 bonus2
50 bMagicAddRace,RC_All,7;
51 if
52 (.@r
53 =9)
54 skill
55 "KG_KAGEHUMI",3;
56 if
57 (.@r
58 =11)
59 autobonus3
60 "{
61 bonus
62 bMatk,100;
63 }",1000,40000,"KO_IZAYOI";
64 } |