Item Use Script |
1 bonus
2 bUnbreakableHelm;
3 .@r
4 =
5 getrefine();
6 bonus
7 bMdef,15;
8 bonus
9 bMaxHPrate,20;
10 bonus
11 bMaxSPrate,20;
12 if
13 (getskilllv("SU_SPIRITOFSEA")
14 =
15 1)
16 skill
17 "AL_PNEUMA",1;
18 if
19 (getskilllv("SU_SHRIMPARTY")
20 =
21 5)
22 {
23 bonus
24 bMaxHPrate,30;
25 bonus
26 bMaxSPrate,30;
27 }
28 if
29 (getskilllv("SU_GROOMING")
30 =
31 5)
32 {
33 bonus2
34 bResEff,Eff_Confusion,10000;
35 bonus2
36 bResEff,Eff_Silence,10000;
37 }
38 bonus
39 bHealPower2,20*getskilllv("SU_PURRING");
40 bonus
41 bDef,50*.@r;
42 if
43 (.@r
44 =
45 7)
46 {
47 bonus
48 bDelayrate,-10;
49 bonus2
50 bVariableCastrate,"SU_STOOP",-50;
51 bonus2
52 bVariableCastrate,"SU_LOPE",-50;
53 bonus2
54 bSubClass,Class_Boss,10;
55 }
56 if
57 (.@r
58 =
59 9)
60 {
61 bonus
62 bDelayrate,-10;
63 bonus2
64 bVariableCastrate,"SU_STOOP",-50;
65 bonus2
66 bVariableCastrate,"SU_LOPE",-50;
67 bonus2
68 bSubClass,Class_Boss,10;
69 }
70 if
71 (.@r
72 =
73 10)
74 autobonus3
75 "{
76 bonus
77 bFlee2,100;
78 }",1000,3000,"SU_TUNAPARTY"; |