Item Use Script |
1 .@r
2 =
3 getrefine();
4 bonus
5 bVit,2;
6 bonus2
7 bSubRace,RC_All,3;
8 bonus
9 bMaxSPrate,-10;
10 bonus2
11 bSubRace,RC_DemiHuman,(min(10,.@r));
12 bonus2
13 bSubRace,RC_Player_Human,(min(10,.@r));
14 bonus2
15 bSubRace,RC_Player_Doram,(min(10,.@r));
16 if
17 (.@r
18 =7)
19 bonus
20 bMaxHPrate,5;
21 if
22 (.@r
23 =9)
24 bonus
25 bShortWeaponDamageReturn,10;
26 if
27 (.@r
28 =11)
29 bonus
30 bAspd,1;
31 if
32 (.@r
33 =13)
34 autobonus2
35 "{
36 bonus2
37 bMagicSubDefEle,Ele_All,40;
38 bonus2
39 bMagicSubDefEle,Ele_Neutral,-40;
40 }",50,3000,BF_MAGIC; |