Item Use Script |
1 .@r
2 =
3 getrefine();
4 bonus2
5 bSkillAtk,"BO_ACIDIFIED_ZONE_WATER",10+5*(.@r/4);
6 bonus2
7 bSkillAtk,"BO_ACIDIFIED_ZONE_WIND",10+5*(.@r/4);
8 bonus2
9 bSkillAtk,"BO_ACIDIFIED_ZONE_GROUND",10+5*(.@r/4);
10 bonus2
11 bSkillAtk,"BO_ACIDIFIED_ZONE_FIRE",10+5*(.@r/4);
12 if
13 (.@r
14 =9)
15 {
16 bonus2
17 bSkillAtk,"BO_ACIDIFIED_ZONE_WATER",10;
18 bonus2
19 bSkillAtk,"BO_ACIDIFIED_ZONE_WIND",10;
20 bonus2
21 bSkillAtk,"BO_ACIDIFIED_ZONE_GROUND",10;
22 bonus2
23 bSkillAtk,"BO_ACIDIFIED_ZONE_FIRE",10;
24 } |