Item Use Script |
1 bonus
2 bAtkEle,Ele_Earth;
3 .@r
4 =
5 getrefine();
6 if
7 (.@r
8 =
9 7)
10 {
11 bonus2
12 bMagicAddRace,RC_Brute,10;
13 bonus2
14 bMagicAddRace,RC_Player_Doram,10;
15 bonus2
16 bMagicAddRace,RC_Plant,10;
17 bonus2
18 bMagicAddEle,Ele_Wind,10;
19 bonus2
20 bMagicAddEle,Ele_Earth,10;
21 }
22 if
23 (.@r
24 =
25 9)
26 {
27 bonus2
28 bMagicAddRace,RC_Brute,15;
29 bonus2
30 bMagicAddRace,RC_Player_Doram,15;
31 bonus2
32 bMagicAddRace,RC_Plant,15;
33 bonus2
34 bMagicAddEle,Ele_Wind,15;
35 bonus2
36 bMagicAddEle,Ele_Earth,15;
37 } |