Item Use Script |
1 bonus
2 bMdef,15;
3 bonus
4 bMaxHPrate,3;
5 bonus
6 bMaxSPrate,3;
7 bonus
8 bMatkRate,2;
9 bonus2
10 bMagicAtkEle,Ele_Neutral,2;
11 bonus2
12 bMagicAtkEle,Ele_Fire,2;
13 .@r
14 =
15 getrefine();
16 if
17 (.@r
18 =5)
19 {
20 bonus
21 bMaxHPrate,7;
22 bonus
23 bMaxSPrate,7;
24 bonus
25 bMatkRate,3;
26 bonus2
27 bMagicAtkEle,Ele_Neutral,3;
28 bonus2
29 bMagicAtkEle,Ele_Fire,3;
30 }
31 if
32 (.@r
33 =7)
34 {
35 bonus
36 bMaxHPrate,10;
37 bonus
38 bMaxSPrate,10;
39 bonus
40 bMatkRate,5;
41 bonus2
42 bMagicAtkEle,Ele_Neutral,5;
43 bonus2
44 bMagicAtkEle,Ele_Fire,5;
45 } |