Item Use Script |
1 .@r
2 =
3 getrefine();
4 bonus
5 bMdef,5;
6 bonus
7 bMaxHPrate,2;
8 bonus
9 bMaxSPrate,2;
10 bonus
11 bDelayrate,-5;
12 bonus2
13 bSubRace,RC_DemiHuman,5;
14 bonus2
15 bSubRace,RC_Player_Doram,5;
16 bonus2
17 bSubRace,RC_Player_Human,5;
18 bonus
19 bFlee,10*getskilllv("AB_SECRAMENT");
20 bonus
21 bFlee2,5*getskilllv("AB_SECRAMENT");
22 if
23 (getskilllv("AB_PRAEFATIO")
24 ==
25 10)
26 {
27 bonus2
28 bSubEle,Ele_Neutral,50;
29 bonus2
30 bFixedCastrate,"AB_RENOVATIO",-100;
31 }
32 if
33 (getskilllv("AB_HIGHNESSHEAL")
34 ==
35 5)
36 {
37 bonus2
38 bSubEle,Ele_Ghost,75;
39 bonus2
40 bSubEle,Ele_Water,75;
41 }
42 if
43 (.@r
44 =5)
45 {
46 bonus
47 bMaxHPrate,3;
48 bonus
49 bMaxSPrate,3;
50 bonus
51 bDelayrate,-5;
52 }
53 if
54 (.@r
55 =7)
56 {
57 bonus
58 bMaxHPrate,5;
59 bonus
60 bMaxSPrate,5;
61 bonus
62 bDelayrate,-5;
63 } |