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Viewing Monster
#20532: Labyrinth Soldier
Monster ID |
20532 |
|
Sprite |
Stone_Soldier |
kRO Name |
Labyrinth Soldier |
Custom |
No
|
iRO Name |
Labyrinth Soldier |
HP |
23,800,000 |
Size |
Medium |
SP |
0 |
Race |
Undead
|
Level |
260 |
Element |
Ghost (Lv 4) |
Speed |
400 |
Experience |
33,489,250 |
Attack |
10,000~600 |
Job Experience |
33,489,250 |
Defense |
300 |
MVP Experience |
0 |
Magic Defense |
300 |
Attack Delay |
160 ms |
Attack Range |
8 |
Attack Motion |
480 ms |
Spell Range |
10 |
Delay Motion |
360 ms |
Vision Range |
12 |
Monster Mode |
- Change Target Chase
- Change Target Melee
- Change Chase
- Cast Sensor Chase
- Can Attack
- Cast Sensor Idle
- Aggressive
- Can Move
|
Monster Stats |
STR |
120 |
AGI |
111 |
VIT |
70 |
INT |
150 |
DEX |
200 |
LUK |
67 |
|
Labyrinth Soldier Item Drops
Item ID |
Item Name |
Drop Chance |
Can be stealed |
1230024 |
|
Novel Coin |
90% |
No |
1230024 |
|
Novel Coin |
90% |
No |
1230024 |
|
Novel Coin |
90% |
No |
Monster Skills for “Labyrinth Soldier”
Name |
Level |
State |
Rate |
Cast Time |
Delay |
Cancelable |
Target |
Condition |
Value |
Stone_Soldier@AL_TELEPORT |
1 |
Idle |
100% |
0s |
0s |
Yes |
Self |
rudeattacked |
None
|
Stone_Soldier@AL_TELEPORT |
1 |
Walk |
50% |
0s |
5s |
Yes |
Self |
rudeattacked |
None
|
Stone_Soldier@AC_DOUBLE |
10 |
Attack |
20% |
0s |
3s |
Yes |
Target |
always |
0 |
Stone_Soldier@AC_SHOWER |
10 |
Attack |
20% |
0s |
3s |
Yes |
Target |
always |
0 |
Stone_Soldier@AC_CHARGEARROW |
1 |
Attack |
20% |
0s |
3s |
Yes |
Target |
always |
0 |
Stone_Soldier@NPC_POWERUP |
5 |
Attack |
20% |
0s |
100s |
Yes |
Self |
always |
0 |
Stone_Soldier@NPC_POWERUP |
5 |
Attack |
20% |
0s |
25s |
Yes |
Self |
myhpltmaxrate |
30 |
Stone_Soldier@NPC_AGIUP |
5 |
Idle |
100% |
0s |
35s |
Yes |
Self |
always |
0 |
Stone_Soldier@NPC_AGIUP |
5 |
Attack |
20% |
0s |
25s |
Yes |
Self |
always |
0 |
Stone_Soldier@SN_SHARPSHOOTING |
5 |
Attack |
20% |
0.5s |
1.5s |
No |
Target |
always |
0 |
Stone_Soldier@HT_SKIDTRAP |
5 |
Idle |
20% |
0s |
60s |
Yes |
Around2 |
always |
0 |
Stone_Soldier@HT_SKIDTRAP |
5 |
Attack |
5% |
0s |
5s |
Yes |
Around2 |
always |
0 |
Stone_Soldier@HT_FLASHER |
5 |
Idle |
20% |
0s |
60s |
Yes |
Around2 |
always |
0 |
Stone_Soldier@HT_FLASHER |
5 |
Attack |
5% |
0s |
5s |
Yes |
Around2 |
always |
0 |
Stone_Soldier@HT_FREEZINGTRAP |
5 |
Idle |
20% |
0s |
60s |
Yes |
Around2 |
always |
0 |
Stone_Soldier@HT_FREEZINGTRAP |
5 |
Attack |
5% |
0s |
5s |
Yes |
Around2 |
always |
0 |
Stone_Soldier@NPC_CRITICALSLASH |
1 |
Attack |
10% |
0s |
5s |
Yes |
Target |
always |
0 |
Stone_Soldier@NPC_STUNATTACK |
5 |
Attack |
10% |
0s |
5s |
Yes |
Target |
always |
0 |
Stone_Soldier@NPC_WINDATTACK |
5 |
Attack |
10% |
0s |
5s |
Yes |
Target |
always |
0 |
Stone_Soldier@AL_TELEPORT |
1 |
Idle |
100% |
0s |
0s |
Yes |
Self |
rudeattacked |
None
|
Stone_Soldier@AL_TELEPORT |
1 |
Walk |
50% |
0s |
5s |
Yes |
Self |
rudeattacked |
None
|
Stone_Soldier@AC_DOUBLE |
10 |
Attack |
20% |
0s |
3s |
Yes |
Target |
always |
0 |
Stone_Soldier@AC_SHOWER |
10 |
Attack |
20% |
0s |
3s |
Yes |
Target |
always |
0 |
Stone_Soldier@AC_CHARGEARROW |
1 |
Attack |
20% |
0s |
3s |
Yes |
Target |
always |
0 |
Stone_Soldier@NPC_POWERUP |
5 |
Attack |
20% |
0s |
100s |
Yes |
Self |
always |
0 |
Stone_Soldier@NPC_POWERUP |
5 |
Attack |
20% |
0s |
25s |
Yes |
Self |
myhpltmaxrate |
30 |
Stone_Soldier@NPC_AGIUP |
5 |
Idle |
100% |
0s |
35s |
Yes |
Self |
always |
0 |
Stone_Soldier@NPC_AGIUP |
5 |
Attack |
20% |
0s |
25s |
Yes |
Self |
always |
0 |
Stone_Soldier@SN_SHARPSHOOTING |
5 |
Attack |
20% |
0.5s |
1.5s |
No |
Target |
always |
0 |
Stone_Soldier@HT_SKIDTRAP |
5 |
Idle |
20% |
0s |
60s |
Yes |
Around2 |
always |
0 |
Stone_Soldier@HT_SKIDTRAP |
5 |
Attack |
5% |
0s |
5s |
Yes |
Around2 |
always |
0 |
Stone_Soldier@HT_FLASHER |
5 |
Idle |
20% |
0s |
60s |
Yes |
Around2 |
always |
0 |
Stone_Soldier@HT_FLASHER |
5 |
Attack |
5% |
0s |
5s |
Yes |
Around2 |
always |
0 |
Stone_Soldier@HT_FREEZINGTRAP |
5 |
Idle |
20% |
0s |
60s |
Yes |
Around2 |
always |
0 |
Stone_Soldier@HT_FREEZINGTRAP |
5 |
Attack |
5% |
0s |
5s |
Yes |
Around2 |
always |
0 |
Stone_Soldier@NPC_CRITICALSLASH |
1 |
Attack |
10% |
0s |
5s |
Yes |
Target |
always |
0 |
Stone_Soldier@NPC_STUNATTACK |
5 |
Attack |
10% |
0s |
5s |
Yes |
Target |
always |
0 |
Stone_Soldier@NPC_WINDATTACK |
5 |
Attack |
10% |
0s |
5s |
Yes |
Target |
always |
0 |
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