Item Use Script |
1 .@r
2 =
3 getrefine();
4 bonus2
5 bAddDamageClass,1916,40;
6 bonus2
7 bAddMagicDamageClass,1916,40;
8 bonus2
9 bAddDefMonster,1916,10;
10 bonus2
11 bAddMDefMonster,1916,10;
12 if
13 (.@r
14 =7)
15 {
16 bonus2
17 bAddDamageClass,1916,60;
18 bonus2
19 bAddMagicDamageClass,1916,60;
20 bonus2
21 bAddDefMonster,1916,20;
22 bonus2
23 bAddMDefMonster,1916,20;
24 }
25 if
26 (.@r
27 =9)
28 {
29 bonus2
30 bAddDamageClass,1916,80;
31 bonus2
32 bAddMagicDamageClass,1916,80;
33 bonus2
34 bAddDefMonster,1916,40;
35 bonus2
36 bAddMDefMonster,1916,40;
37 } |