Item Use Script |
1 .@r
2 =
3 getrefine();
4 bonus2
5 bAddRace,RC_Player_Human,25+.@r;
6 bonus2
7 bAddRace,RC_Player_Doram,25+.@r;
8 bonus2
9 bIgnoreDefRaceRate,RC_Player_Human,5;
10 bonus2
11 bIgnoreDefRaceRate,RC_Player_Doram,5;
12 if
13 (.@r
14 =7)
15 {
16 bonus2
17 bIgnoreDefRaceRate,RC_Player_Human,5;
18 bonus2
19 bIgnoreDefRaceRate,RC_Player_Doram,5;
20 }
21 if
22 (.@r
23 =9)
24 {
25 bonus2
26 bAddRace,RC_Player_Human,15;
27 bonus2
28 bAddRace,RC_Player_Doram,15;
29 }
30 if
31 (.@r
32 =10)
33 {
34 bonus2
35 bFixedCastrate,"MO_EXTREMITYFIST",-30;
36 autobonus3
37 "{
38 .@r
39 =
40 getrefine();
41 bonus
42 bBaseAtk,30+(.@r-10);
43 }",1000,20000,"MO_EXPLOSIONSPIRITS";
44 } |