Item Use Script |
1 .@r
2 =
3 getrefine();
4 bonus
5 bMaxHPrate,5;
6 bonus
7 bMaxSPrate,5;
8 bonus
9 bMdef,15;
10 if
11 (readparam(bInt)
12 =108)
13 bonus2
14 bSkillAtk,"RK_DRAGONBREATH",15;
15 if
16 (readparam(bDex)
17 =108)
18 bonus2
19 bSkillAtk,"RK_DRAGONBREATH_WATER",15;
20 if
21 (readparam(bInt)
22 =120
23 &&
24 readparam(bDex)
25 =120)
26 {
27 bonus2
28 bSkillAtk,"RK_DRAGONBREATH",10;
29 bonus2
30 bSkillAtk,"RK_DRAGONBREATH_WATER",10;
31 }
32 if
33 (.@r
34 =7)
35 {
36 bonus
37 bMaxHPrate,5;
38 bonus
39 bMaxSPrate,5;
40 if
41 (.@r
42 =9)
43 {
44 bonus2
45 bSubRace,RC_DemiHuman,10;
46 bonus2
47 bSubRace,RC_Player_Doram,10;
48 bonus2
49 bSubRace,RC_Player_Human,10;
50 bonus2
51 bSubRace,RC_Dragon,10;
52 if
53 (.@r
54 =11)
55 {
56 bonus
57 bDelayrate,-10;
58 if
59 (.@r
60 =13)
61 {
62 bonus
63 bDef,200;
64 bonus
65 bMdef,40;
66 }
67 }
68 }
69 } |