Item Use Script |
1 .@r
2 =
3 getrefine();
4 bonus
5 bAllStats,1;
6 bonus
7 bMdef,10;
8 if
9 (.@r
10 =5)
11 {
12 bonus
13 bBaseAtk,1;
14 bonus
15 bHit,1;
16 bonus2
17 bAddClass,Class_Boss,5;
18 }
19 if
20 (.@r
21 =6)
22 {
23 bonus
24 bBaseAtk,2;
25 bonus
26 bHit,2;
27 bonus2
28 bAddClass,Class_Boss,5;
29 }
30 if
31 (.@r
32 =7)
33 {
34 bonus
35 bBaseAtk,3;
36 bonus
37 bHit,3;
38 bonus2
39 bAddClass,Class_Boss,5;
40 }
41 if
42 (.@r
43 =8)
44 {
45 bonus
46 bBaseAtk,4;
47 bonus
48 bHit,4;
49 bonus2
50 bAddClass,Class_Boss,5;
51 }
52 if
53 (.@r
54 =9)
55 {
56 bonus
57 bBaseAtk,5;
58 bonus
59 bHit,5;
60 bonus2
61 bAddClass,Class_Boss,10;
62 }
63 if
64 (.@r
65 =10)
66 {
67 bonus
68 bStr,3;
69 bonus
70 bDex,3;
71 bonus
72 bMaxHP,500;
73 bonus
74 bMaxSP,100;
75 } |