Item Use Script |
1 .@r
2 =
3 getrefine();
4 bonus
5 bMaxHP,300;
6 bonus
7 bVit,.@r/3;
8 bonus
9 bDex,.@r/3;
10 bonus2
11 bResEff,Eff_Silence,2000;
12 bonus2
13 bResEff,Eff_Stun,2000;
14 bonus2
15 bResEff,Eff_Poison,2000;
16 bonus2
17 bResEff,Eff_Bleeding,2000;
18 bonus2
19 bResEff,Eff_Freeze,2000;
20 bonus2
21 bResEff,Eff_Sleep,2000;
22 bonus2
23 bResEff,Eff_Curse,2000;
24 bonus2
25 bResEff,Eff_Stone,2000;
26 bonus2
27 bResEff,Eff_Blind,2000;
28 bonus2
29 bResEff,Eff_Confusion,2000; |