Item Use Script |
1 .@r
2 =
3 getrefine();
4 bonus
5 bAtkRate,15;
6 bonus
7 bUnbreakableWeapon;
8 bonus2
9 bSkillAtk,"KO_HUUMARANKA",15;
10 if
11 (.@r
12 =7)
13 {
14 bonus
15 bVariableCastrate,-15;
16 bonus
17 bBaseAtk,60;
18 }
19 if
20 (.@r
21 =9)
22 {
23 bonus2
24 bSkillAtk,"KO_HUUMARANKA",20;
25 autobonus
26 "{
27 bonus2
28 bAddSize,Size_All,20;
29 }",1,10000,BF_WEAPON;
30 }
31 if
32 (.@r
33 =11)
34 {
35 bonus
36 bDelayrate,-20;
37 bonus2
38 bSkillCooldown,"KO_HUUMARANKA",-1000;
39 } |