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Viewing Monster
#1198: Dark Priest
Monster ID |
1198 |
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Sprite |
DARK_PRIEST |
kRO Name |
Dark Priest |
Custom |
No
|
iRO Name |
Dark Priest |
HP |
10,843 |
Size |
Medium |
SP |
0 |
Race |
Demon
|
Level |
98 |
Element |
Undead (Lv 4) |
Speed |
200 |
Experience |
74,150 |
Attack |
433~259 |
Job Experience |
60,550 |
Defense |
56 |
MVP Experience |
0 |
Magic Defense |
30 |
Attack Delay |
864 ms |
Attack Range |
2 |
Attack Motion |
1,252 ms |
Spell Range |
10 |
Delay Motion |
476 ms |
Vision Range |
12 |
Monster Mode |
- Change Target Chase
- Change Target Melee
- Can Attack
- Assist
- Aggressive
- Can Move
- Detector
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Monster Stats |
STR |
5 |
AGI |
60 |
VIT |
41 |
INT |
89 |
DEX |
94 |
LUK |
42 |
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Dark Priest Item Drops
Item ID |
Item Name |
Drop Chance |
Can be stealed |
1557 |
|
Book of the Apocalypse |
0.3% |
Yes |
2608 |
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Rosary |
1.5% |
Yes |
505 |
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Blue Potion |
5% |
Yes |
100796 |
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Dark Bible |
1% |
Yes |
1009 |
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Hand of God |
0.1% |
Yes |
2319 |
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Glittering Jacket |
0.3% |
Yes |
7005 |
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Skull |
90% |
Yes |
4171 |
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Dark Priest Card |
0.1% |
No |
Monster Skills for “Dark Priest”
Name |
Level |
State |
Rate |
Cast Time |
Delay |
Cancelable |
Target |
Condition |
Value |
Dark Priest@NPC_DARKCROSS |
10 |
Attack |
50% |
0s |
10s |
Yes |
Target |
always |
0 |
Dark Priest@NPC_CHANGEUNDEAD |
5 |
Attack |
10% |
1s |
30s |
No |
Target |
always |
0 |
Dark Priest@MO_BODYRELOCATION |
1 |
Chase |
100% |
0s |
5s |
Yes |
Target |
skillused |
18 |
Dark Priest@NPC_DARKBREATH |
5 |
Chase |
5% |
0.8s |
30s |
No |
Target |
always |
0 |
Dark Priest@NPC_DARKNESSATTACK |
3 |
Attack |
5% |
0.5s |
5s |
Yes |
Target |
always |
0 |
Dark Priest@NPC_DARKCROSS |
10 |
Attack |
50% |
0s |
10s |
Yes |
Target |
always |
0 |
Dark Priest@NPC_CHANGEUNDEAD |
5 |
Attack |
10% |
1s |
30s |
No |
Target |
always |
0 |
Dark Priest@MO_BODYRELOCATION |
1 |
Chase |
100% |
0s |
5s |
Yes |
Target |
skillused |
18 |
Dark Priest@NPC_DARKBREATH |
5 |
Chase |
5% |
0.8s |
30s |
No |
Target |
always |
0 |
Dark Priest@NPC_DARKNESSATTACK |
3 |
Attack |
5% |
0.5s |
5s |
Yes |
Target |
always |
0 |
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